パブリック API
リアルタイムプログレッションフィード。
curl https://shawnos.ai/api/statusクイックスタート
cURL
curl https://shawnos.ai/api/statusJavaScript (fetch)
fetch('https://shawnos.ai/api/status')
.then(res => res.json())
.then(data => {
console.log(`Level ${data.level}: ${data.title}`)
console.log(`XP: ${data.xp_total} / ${data.xp_next_level}`)
})Python
import requests
response = requests.get('https://shawnos.ai/api/status')
data = response.json()
print(f"Level {data['level']}: {data['title']}")
print(f"XP: {data['xp_total']} / {data['xp_next_level']}")レスポンススキーマ
{
"name": "Operator",
"title": "Prompt Apprentice",
"level": 9,
"xp_total": 1882,
"xp_next_level": 2000,
"class": "Polymath",
"avatar_tier": 1,
"milestones": [
{
"id": "first_100xp",
"title": "Spark Plug",
"description": "Earned 100 XP",
"unlocked_at": "2026-02-15T05:51:44Z"
}
],
"updated_at": "2026-02-15T05:51:44Z",
"meta": {
"api_version": "1.0",
"docs": "https://shawnos.ai/api"
}
}namestringCharacter display name
titlestringCurrent RPG title (e.g., 'Terminal Initiate', 'Repo Architect')
levelnumberCurrent level (1-based)
xp_totalnumberTotal accumulated XP
xp_next_levelnumberXP required to reach the next level
classstringPrimary RPG class: Builder, Scribe, Strategist, Alchemist, or Polymath
avatar_tiernumberAvatar visual tier (1-6)
milestonesarrayList of unlocked milestone achievements
updated_atstringISO-8601 timestamp of last profile update
metaobjectAPI metadata including version and documentation URL
ユースケース
ライブ統計を埋め込む
ポートフォリオにリアルタイムのXPとレベルを表示
Discord Bot
プログレッションを追跡するBotを構築
Twitter自動化
マイルストーン達成時に自動ツイート
アーキテクチャを学ぶ
リアルタイムRPGシステムの構築方法を調査
このシステムの仕組み
The RPG system tracks daily output across multiple dimensions: commits, content, GTM deliverables, and more. Each activity type contributes to XP based on weighted scoring.
Data flows from gitignored Python scripts → public JSON → API endpoint. The progression engine scans my work, calculates XP, checks for level-ups, and unlocks milestones based on cumulative stats.
The API endpoint reads from data/progression/profile.json (a public file) and serves it with CORS headers and CDN caching.
Type definitions are available in the rpg.ts file. The core scoring algorithms remain proprietary.
自分で作る
Want to build a similar system? Here's the architecture:
1. データパイプライン
作業ソースをスキャンしてスコアを計算
2. 永続化レイヤー
統計をパブリックJSONファイルに書き込み
3. APIエンドポイント
CORSとキャッシュ付きでパブリックAPIとして公開
4. フロントエンド表示
データをレンダリングするUIコンポーネントを構築
ツールスタック
- ▸Frontend: Next.js, React, Tailwind CSS
- ▸Backend: Python (progression engine), TypeScript (API routes)
- ▸Deployment: Vercel (auto-deploy from GitHub)
- ▸Development: Cursor IDE, Claude Code, MCP servers
- ▸Monorepo: Turborepo with shared packages
I built this using Claude Code and Cursor IDE. The full repo is on GitHub.
ShawnOSについて
This API is part of ShawnOS — an AI-powered operating system for GTM engineering and content operations.
Built with MCP servers connecting Cursor IDE, Claude Code, and 15+ automation tools, the system gamifies vibe coding and live building in public.
Every commit, post, and deliverable feeds the progression engine. The RPG system provides real-time feedback and unlocks visual rewards as the work compounds.